![]() ![]() If you consider yourself a horror game aficionado, Layers of Fear will please the senses with its clear attention to detail in its visual and sound design. This is a game focused on throwing you off the answers behind the mystery with all manner of psychological mind-games (lots of creepy dolls, conveniently placed paintings and scarily timed door creaks), frequent jump scares, shadowy movements and clever use of ambient noise and stretches of silence, with binaural audio elevating the intensity of every muffled whisper, crumbling object, and ominous footstep (definitely wear headphones). ![]() Of course, discovering what’s real and what isn’t is easier said than done when the protagonists you play as are disturbed, damaged or otherwise unreliable narrators trapped in an increasingly frightening series of scenarios and environments, made slightly less intimidating by the sheer graphical fidelity in the game’s texture and lighting. In these games, you play the role of a tormented artist – a Painter, Actor, and Writer – where it becomes clear there is something deeply wrong with each of them the goal is to piece together the truth of what happened to them, while surreal events blur the lines of what’s real and what’s not. The core gameplay loop is a mix of environmental exploration, puzzle-solving and collecting hidden items across several chapters, and rather than traditional combat systems, you will be avoiding enemies with wit. For those unfamiliar with the previous entries, Layers of Fear is a story-focused psychological horror game series played in the first-person perspective. ![]()
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